Threshold is a puzzle platformer game where you play as the cute little gnomish wizard, Hood, who needs to find their way through a series of mysterious doorways. All is not as it seems, however, as depending on which direction Hood faces, the world changes to present different challenges. Threshold was originally developed during the Global Game Jam of 2014. You can download the original GGJ version of the game at IndieDB. Some of the original team have gotten back together and in cooperation with QuadraTron Games are currently developing a full version. If you are interested in playing an in-development build of the game your feedback would be greatly welcomed.
Credits: ZenasPrime (Programming, Production), Mila Pokorny (Art), Christian Plummer (Programming), Woody Fentress (Level Design), Renee Sima (Intern)